Mining Laser

Revision as of 01:13, 25 December 2012 by Mastergalen (talk | contribs) (1 revision)
Mining Laser
File:Mining Laser.png
Name Mining Laser
Type Electric Tools
Durability
Mod Included Industrial Craft 2

The Mining Laser is a powerful mining tool, as well as a ranged weapon, with multiple firing modes for various purposes. To change the firing mode, hold down "M" and right click. The different modes include Mining, Low Focus, Long Range, Scatter, Explosive, Horizontal and Super Heat.

The Mining Laser stores 200,000 EU, and can only be charged from a LapPack, MFE Unit, MFS Unit, or Charging Bench (Mk II or Mk III) . As a weapon, it can be used to set mobs, players, entities, and flammable blocks on fire. In the Nether, the Mining Laser can be used to mine Nether Ores without causing Zombie Pigmen to become aggressive. It can also be used to deflect incoming Ghast fireballs. When shooting a mob that drops food, the mob drops the cooked version (for instance, raw porkchop becomes cooked porkchop and raw beef becomes steak). When using the Mining Laser, there is a 1 in 30 (3.33%) chance that the block destroyed will not drop as an entity.

The Mining Laser is the only projectile weapon (other than Archangel's Smite) that can damage Endermen without them teleporting away. The Long-Range mode will kill an enderman in 2 shots.

The speed of the laser projectile is slower than the speed of a player falling. This means that if a player were to fire the laser while falling, the laser would hit them and set them on fire.

A Mining Laser's projectile will go through anything that has a hitbox that is smaller than a block (e.g. mushrooms, vines etc.), but will not go through water, vanishing as it enters.

Recipe


Raw Materials Needed

2

File:Diamond.png Diamond
23 Grid Redstone Dust.png Redstone
2 Grid Lapis Lazuli.png Lapiz lazuli
2 File:Grid Glowstone Dust.png Glowstone Dust
3 Grid Refined Iron.png Refined Iron
6 Grid Tin.png Tin
6 Grid Bronze.png Bronze
3 Grid Copper.png Copper
6 Grid Rubber.png Rubber


Modes of Operation

Firing Mode Mode Description EU per Shot Damage per Shot Beam Travel Distance Block Penetration Distance
Mining Normal beam, average power 1250
(160 shots)
3.5 hearts 30 blocks 6 stone
24 dirt
Low-Focus Very short-range beam, small power 100
(2000 shots)
0.5 hearts 3 blocks 1 stone
2 dirt
Long-Range High-range beam, high power 5000
(40 shots)
10 hearts 64 blocks 27 stone
128+ dirt
Scatter 25 beams, 5x5 square formation, average power per beam 10,000
(20 shots)
2.5 hearts 64 blocks 16 stone
16 dirt
Explosive The beam explodes upon touching a block 5000
(40 shots)
3.5 hearts 64 blocks 2 stone
5 dirt
Horizontal The beam will travel perfectly horizontally. Presumed to be similar to mining mode, except it does not shoot in direction faced. 1250
(160 shots)
3.5 hearts 64 blocks 6 stone
24 dirt
Super Heat The beam drops the smelted product of the block (if possible). Cobblestone drops as smooth stone and sand drops as glass. 2500 (80 shots) 7.0 hearts Presumed to be 64 blocks

1 (stone) 13 (dirt)

Note

A Mining Laser can be placed into a Deployer which, when pulsed with a redstone pulse, will fire the laser on whatever mode it was set to before being placed in the Deployer. The Deployer will drain the charge based on the mode and frequency of discharges; exactly as if a player had used it.

Video Tutorials

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