Mining Laser
Mining Laser | |
---|---|
File:Mining Laser.png | |
Name | Mining Laser |
Type | Electric Tools |
Durability | ∞ |
Mod Included | Industrial Craft 2 |
The Mining Laser is a powerful mining tool, as well as a ranged weapon, with multiple firing modes for various purposes. To change the firing mode, hold down "M" and right click. The different modes include Mining, Low Focus, Long Range, Scatter, Explosive, Horizontal and Super Heat.
The Mining Laser stores 200,000 EU, and can only be charged from a LapPack, MFE Unit, MFS Unit, or Charging Bench (Mk II or Mk III) . As a weapon, it can be used to set mobs, players, entities, and flammable blocks on fire. In the Nether, the Mining Laser can be used to mine Nether Ores without causing Zombie Pigmen to become aggressive. It can also be used to deflect incoming Ghast fireballs. When shooting a mob that drops food, the mob drops the cooked version (for instance, raw porkchop becomes cooked porkchop and raw beef becomes steak). When using the Mining Laser, there is a 1 in 30 (3.33%) chance that the block destroyed will not drop as an entity.
The Mining Laser is the only projectile weapon (other than Archangel's Smite) that can damage Endermen without them teleporting away. The Long-Range mode will kill an enderman in 2 shots.
The speed of the laser projectile is slower than the speed of a player falling. This means that if a player were to fire the laser while falling, the laser would hit them and set them on fire.
A Mining Laser's projectile will go through anything that has a hitbox that is smaller than a block (e.g. mushrooms, vines etc.), but will not go through water, vanishing as it enters.
Recipe
Raw Materials Needed | ||
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2 |
Diamond | |
23 | Redstone | |
2 | Lapiz lazuli | |
2 | File:Grid Glowstone Dust.png | Glowstone Dust |
3 | Refined Iron | |
6 | Tin | |
6 | Bronze | |
3 | Copper | |
6 | Rubber |
Modes of Operation
Firing Mode | Mode Description | EU per Shot | Damage per Shot | Beam Travel Distance | Block Penetration Distance |
Mining | Normal beam, average power | 1250 (160 shots) |
3.5 hearts | 30 blocks | 6 stone 24 dirt |
Low-Focus | Very short-range beam, small power | 100 (2000 shots) |
0.5 hearts | 3 blocks | 1 stone 2 dirt |
Long-Range | High-range beam, high power | 5000 (40 shots) |
10 hearts | 64 blocks | 27 stone 128+ dirt |
Scatter | 25 beams, 5x5 square formation, average power per beam | 10,000 (20 shots) |
2.5 hearts | 64 blocks | 16 stone 16 dirt |
Explosive | The beam explodes upon touching a block | 5000 (40 shots) |
3.5 hearts | 64 blocks | 2 stone 5 dirt |
Horizontal | The beam will travel perfectly horizontally. Presumed to be similar to mining mode, except it does not shoot in direction faced. | 1250 (160 shots) |
3.5 hearts | 64 blocks | 6 stone 24 dirt |
Super Heat | The beam drops the smelted product of the block (if possible). Cobblestone drops as smooth stone and sand drops as glass. | 2500 (80 shots) | 7.0 hearts | Presumed to be 64 blocks |
1 (stone) 13 (dirt) |
- Mining Laser Before.png
Mining Laser, Before Shooting
- Mining Laser After.png
Mining Laser, Set to Explosive
Note
A Mining Laser can be placed into a Deployer which, when pulsed with a redstone pulse, will fire the laser on whatever mode it was set to before being placed in the Deployer. The Deployer will drain the charge based on the mode and frequency of discharges; exactly as if a player had used it.